This one touch puzzle platformer ramps up the difficulty and will toss you into a world fille dwith more than 45 levels along with a time trial gameplay mode. Loads of opportunities for increasing your score and shaving milliseconds off of your best times along with GameCenter support add loads of replayability to this one. Don't miss it!
Whirl The Squirrel has lost all of his precious THINGS to his 'nenemies. It's up to you to race through 18 wonderfully designed levels in this speed-run, racing platformer. Perfect for fans of Sonic the Hedgehog!
An interesting Lane-Defense title from Syrenaica Development. Help Count Dolfus defend his treasure against the onslaught of knights and adventurers who are trying to steal it away from him. Only $0.99 in the AppStore!
Easily one of the best fighting games on the iOS, Kinetic Damage presents an amount of depth that's rarely seen within the genre. Fans and newcomers alike should jump on this one ASAP!
Check out a brawler specifically designed for the touchscreens from Heavy Boat Games and Cartoon Network! 3 worlds, 15 levels and some intense action staring Mordecai and Rigby from CN's Regular Show! Be sure and grab this great little beat-em-up!
From Level-5 and Grasshopper, the action packed mech shooter; Liberation Maiden is now available on the iOS! With improved graphics and controls, this is definitely one to dive in to.
It seems like there are endless dual stick shooters released each year in the AppStore. Coming across one that is original can seem like a chore sometimes, and most will pass up a game from an indie developer for a big name title from a bigger name developing company. But when many saw the screens for iDaTank,they couldn't resist. And what they got for their curiousness was a different and original take on the dual-stick genre.
iDaTank isn't a typical dual-stick shooter. For one, it doesn't have dual sticks. The aiming is done by the game, a la auto-aiming at the closest enemy to the player. But Pavel Tsarev has done an amazing job creating a world that is still as dangerous as it is beautiful. In iDaTank, you play as a lone scouting drone searching different bite-sized planets for crystals that will power upteleporters leading you to the source of anunknown signal sequence. Along the way, you'll encounter different life-forms on each cluster of planets, of which there are five. There's also plenty of environmental hazards to make the strange 3D world seem like a maze at first. The enemies in iDaTank are extremely varied throughout the game. And once you get about half-way into it, seeing what enemies are on the next planet becomes a part of the whole gaming experience. Figuring out how to deal with the enemies and plant life of each world requires quite a bit of planning. You're given 5differentweapons, each with different characteristics, for instance, a freeze gun, a high-powered, but slow firing weapon, grenade throwing weapon, and more. Each of the weapons are upgradeable up to 3 times using the points you get while killing the life-forms on each planet. Enemies can quickly gang up on you, especially during the boss battles that take place at the end of each cluster of planets, often leaving running away to recharge your health and try a different tactic the only option. All of this gives the game a real feeling of growth as you move through it, discovering, learning, and developing new tactics to get through each planet.
There's also a pretty depthy RPG element to the game that's a lot like the one in Solomon's Keep. Kill enemies, gain experience, pick one of three upgrade choices. Each choice you make will effect how you experience the game as a whole. You can stick with picking quick movement and lots of firepower, so you can dodge most enemies, and just blast away through the whole game,or sacrifice speed for agility, and firepower for defensive upgrades. You're also given a rank, which goes up as you kill enemies, and increases your general firepower and armor just slightly. The default controls for iDaTank are invisible, holding down and rolling your thumb on the screen to move, like there was a movement stick there. This minimalistic approach to the user interface is a theme in the game, even with the on-screen controls. You also have the option for a fixed joystick, or a floating joystick. There's also an option to show weapon hotkeys on the right side of the screen, so that you don't need to go into the pause menu each time you want to change a weapon. You're also given an option to buy more lives in the pause menu, the price of which goes up after each life is bought.
Everything about iDaTank just screams professional. From the customization to the game play and graphics. If played like a dual-stick shooter, you might not enjoy it much, but if played like an adventure game with a dual-stick shooting control setup that has something new to offer, and that will grow with you as you play, you might just find a game that will stick with you for a long, long time. I give it a 5 out of 5, and consider it to be one of the best releases on the iOS of 2011. You'd be hard pressed to find another game like it. It's one of the greatest adventures you can take on your iDevice for $1.99.
If your reading my words right now chances are your not much of a book person. But what if you had a game that was a blend of a book and a game all at once? That unique blend can best be described with one simple word, gamebook. And that is exactly what this game is except with a lot more RPG elements than others of its kind. Apparently this game was adapted from an actual book series so if you a fan of the books then youll probably love this adaption.
Starting off you are given the selection of starting your adventure in the first Fabled Lands gamebook or the second one. I don't think the storyline differs between the two but just to be safe I stuck with the first one. You have the ability to choose between 6 different classes and whether your character is male or female. Your class certainly changes some of the decisions of the game and the way you play it so there is tons of replay value to be had here. So as to not ruin the experience for you I will not give away any details of the story as that is the main element of the game and for you to interpret on your own.
As you progress through the game you are given options of what to do like for example go to the tavern, or investigate the poison ivy bushes. Different outcomes come from these actions and influence you in different ways like needing to go to an inn because you drank too much beer at the tavern or having to buy a medical solution because you mistakenly used the poison ivy as toilet paper.* Also you may run into a battle or two by choosing to venture into the forest or take the path up to the fort. Among the options you may encounter over the course of the game include how you sneak up on your enemies like by using magic or using the shadows. Depending on how much prowess you dedicated to that specific skill you will either pass the action and move on to assassinate the boss or fail miserably and be forced to run away sometimes loosing your items and gold which can set you back substantially. Often I felt discouraged by the fact that you never really knew for sure if you were prepared for a quest but once I get the hang of the unique mechanisms im sure ill catch up. When your in a town you can of course buy important items like potion or swords or accpet quests from the guild. Its basically a free roam game and you are only limited to your imagination as most game events like battles are random. The battles are turn based and your stats and weapons are taken into account when judging the max attack damage on the enemy. You dont have to push any buttons or select options during a battle as they are all entirely automated.
The hand drawn art at each scene is absolutely beatufil and captures the fantasy mood of the game spectaculuary. The soundtrack is also very fitting and is very relaxing to listen too. Multitasking has been included as well so its good for pick up and play sessions on the go or on the job. The price may be a bit steep for some but the game is definitely worth the admission price.
Overall this is a breathtaking game that puts the reins in your hands and lets you choose your in-game destiny. With tons of replayability and many different situations this one will last you a while. I give it a 4.5/5.
Link:http://itunes.apple.com/us/app/fabled-lands-ii-gold-edition/id451019342?mt=8
*please note that some of these situations e.g(poison ivy) are not actually in the game and were used for comedic effect.
There are tons of RPGs on the appstore ranging from KRPG's to JRPG's. But what type of RPG I've really been hankering for is a classic RPG, something akin to the early days before grinding became a major part in games. Guardian Saga is what I feel appropriately fills that hole in the appstore for the time being.
The story of the game is fairly typical of the genre e.x(You have been sent to save the world from a great evil that is taking over the land etc) but does not detract from the overall experience. The controls are a simple D-pad that works smoothly and is very reactive as to not detract from the gameplay. There is a single menu you can access during any time(except battle) that includes quite a few functions like quick saving, equipping, and your items.
You have free roam in this virtual world and their are a variety of optional dungeons and places that deviate from the main plot. Every once in a while when you are traveling you run into an enemy which by turn based combat do you defeat. Once initiated in combat you have three different choices: Attack, Magic, or to run the heck away. Your attack strength depends on what equipment you have on you at the time as you can not change while in the heat of battle. You gain magic skills as you progress in the game and they take up your Mana points. Located around the map are various villages where you can save your progress, buy items, or take a nap to restore your health. Luckily theyre never so far apart you die trying to get their but if not well equipped when you step foot in the wild then your shit out of luck.
The chiptune soundtrack is quite delightful and definitely fits the retro vibe of the game. The 8-bit graphics are spectaculuar and well detailed. The gameplay time is roughly 8 hours but more if you take time to explore other dungeons and reach the level cap. The only complaint I have so far is the fact that their is no multitasking which im sure will be added in an update.
Overall this game takes everything we love about rpgs and puts it in one lovingly crafted game. This should definitely be added to your app collection. I give it 5/5.
Get ready for a new puzzle game that'll have you playing it at any spare moment that you come across in your daily life. Hungribles [$1.99 (UNIVERSAL)] by Futuremark Games Studio is a brand new puzzle game that'll keep your mind thinking while killing you with cuteness at the same exact time. So what are Hungribles exactly? Hungribles are these cute little creatures that love to eat! The objective of this game is to feed the Hungribles to make them nice and cheerful. To feed them you use a mushroom (yes mushroom) slingshot to shoot their food orbs at them. Each level gives you a certain amount of orbs that you can use. Before you shoot you can see a rainbow guideline showing you where your shot will end up. There's 7 different types of
Hungribles throughout the 40 + levels (with more levels to come) to feed. Each one of them has their own individual appetite. This provides a little challenge in feeding them. Some Hungribles such as "Chops" loves to eat. Chops will take in any orb you shoot at him without any problems at all. Meanwhile, "Bonker" requires multiple orbs to be satisfied. What really keeps you hooked on this game for hours is trying to earn 3 stars on the levels. You can easily finish a level by just feeding the Hungribles, but what earns you the most points is feeding the Hungribles AND earning the score bonuses throughout the levels. This can be achieved by bouncing orbs off walls, hitting the little bucket of gold, and curving your shots around other Hungribles. I haven't come across any major problems in the game except a crash after finishing
a level which hasn't happened to me since. All I feel that this game is missing is Game Center support and that's it. Overall Hungribles is a challenging puzzle game with cute visuals and characters that'll have instantly hooked. This is definitely a game that I could see contending with Angry Birds for the #1 spot on the App Store. My final rating is 4.5 out of 5 stars. Hungribles is a universal app for only $1.99 that you can buy here. This game was reviewed on an iPad 2.
I don't know much about biking, but I've played multiple bike games on the App Store. It's hard to find that one biking game that gives you the ability to perform multiple tricks with simple controls and provides an overall great user experience. I believe that DMBX- Mountain Biking [$1.99(UNIVERSAL)] by randerline gmbh is that one game! I've never been able to find that one biking game that feels complete to me until this one popped up in the App Store. In this game you'll find 2 different modes, Quickplay and Career. In Quickplay your goal is to beat the given time limit to reach the finish line. Career Mode contains 10 different levels to play through. Each level has 3 different challenges to complete. The first challenge is Time. In the
time challenge your goal is to beat the given time limit to reach the finish line, just like the Quickplay mode. The second challenge is to collect the coins in the level. Collecting more and more coins allows you to acquire faster bikes and unlock brand new characters that have their own individual tricks and special abilities. The last challenge is the scoring. The more tricks performed here equals a bigger score. If you haven't played a Randerline game before then the controls might take a couple go-arounds to get use to. Your best bet is to NOT skip the tutorial in the beginning to learn all the basics in the game. Once you get the controls down the game will be a complete breeze. You'll have the time of your life soaring in the air doing tricks. I've only come across one
problem so far in the game. When I crashed the gameplay area turned completely black while the time clock still ran. All I had to do was restart the level. So far it hasn't happened to me again *knocks on wood*. I also feel that the game is missing two things that I would love to see implemented. A free play mode where you could freely ride and do tricks would be great and online multiplayer would be a beautiful addition. Overall this is a very well done game with captivating 3D environments and a great appeal to people of all ages. My final rating is 4 out of 5 stars. DMBX- Mountain Biking for $1.99 is a great price for a game with Universal support.
Get ready to destroy a load of asteroids to protect your planets in Tap-Tap Rockets [$0.99-UNIVERSAL] by Pixilabs. In this game you have rockets that gravitate around a planet. Your main objective is to use the rockets to destroying the incoming asteroids to defend the well-being of your planets. You can only shoot one rocket at a time. The rocket that you will shoot will be highlighted. The shooting in this game is extremely easy. All you have to do is tap on the button on the left side of the screen to shoot. Aiming at the asteroids takes a little getting use to though. You have to time your shot just right to hit the asteroids or you'll miss it completely. Messing up your shot can really do damage to the planet your trying to protect. Each
planet has a certain amount of rings, the bigger the planet the more amount of rings it has. The rings are your shields just in case an asteroid gets past you. Once all your shields for that planet have been destroyed then that planet is gone. With the addition to asteroids, there are UFOs that float around that once hit it can give you power-ups that can really help you out in a level! As you progress through the 27 levels in the game you face new challenges. Such as your planets start to float around making aiming even more difficult and the rate that the asteroids come start to gradually increase faster. Even though this game is extremely fantastic the way it is I feel that it's missing a few things. Sometimes I wish instead of shooting the already pre-selected rocket, it would be great to switch to a different rocket to shoot the asteroid
just in time instead of waiting for the highlighted rocket to slowly make its way around when there's already a rocket near by. By the time the rocket gets around, the asteroid would have already destroyed a shield. Another thing that it's missing is some more modes. All the game right now is pretty much survivor mode levels. Other than that, this is a fun little challenging game that'll have you playing it constantly trying to beat your previous high scores. Overall my final rating is 3.5 out of 5 stars. Even though it's missing a few things to me, it's a pretty good game with universal support for a great price tag of only $0.99!
Alphaswarm is commonly referred to as a platformer but to some Touch Arcade users it feels more like if Worms was a strategy/puzzle game. The similarities start with the unique way a level begins. You are brought to a selection screen that has a variety of actions you can place in slots. Once you go into a level with those actions you can only use them in that specific order. The number of slots varies per each level and it is your task to survey the level to see what actions/weapons you need to put in the slots to be victorious. Their is no set way to finish a level so you can feel free to think up some of the craziest ways to get through each level. You unlock these actions that include jumping, firing a rocket, and of course jet packs by completing the various levels. There are of course enemies in these levels that you either have to avoid completely or utterly destroy to win. One of my favorite things about the game is when you lose. Now that probably doesn't make any sense because no gamer want to lose but the quotes after you fail are so funny you don't mind losing as much. Some of my favorite include "My name will be remembered forever-Anonymous and "If at first you don't succeed, then maybe you've failed".
In this game you play as a round blob thing who has been engineered by scientists to save the world from invading aliens. You'd think the scientists would have known better considering what happened in Terminator when scientists created machines that could think for themselves but what the hell it works for this game.
Their are 60 levels and 12 regions total and you can replay them to get a gold star. Their are 5 different playable characters you can unlock by earning gold stars which definitely adds replayability to the game. Their are Gamecenter online leaderboards and the game is universal and supports retina display. Of course new levels have been promised in a upcoming update and I'm sure the developer will pull through with the update.
Overall this is a great game that takes a different turn on the platformer/puzzle/strategy genre and deserves to be in any ipod gamers library. I give it a 5/5 stars.
Itunes Link:http://itunes.apple.com/app/alpha-swarm/id445284646?mt=8
(The game is currently on a 0.99 introductory sale so if you want it buy it now before the price goes up)
So, I hear you've come here in the hopes of finding an astonishing new platformer. Turns out that I have one right here! Blobster [0.99/$1.99(HD)] is exactly watch you've been searching for all your app loving life. Blobster combines your love of platformers, flicking gooey blobs, and good ol' fun! Your main objective in the game is to guide the blob to the finish pipe. On your way through 40 levels plus 12 bonus levels (which equals to 52 if your good at adding) you can collect gems and blobules that help your blob grow bigger and give you bonus points. There's also a significant amount of power-ups that help your blob get the job done in the levels. With all that said it's not that easy, obviously there's got to be something in the way. To make the game challenging, you have to avoid falling in pits and other hazzards. I forgot to mention that you have to avoid all that while little bad guys are scattered throughout. If you destroy
one of them then you get to collect bonus points! You're probably wondering how this game works then after I just said all that. Well the control scheme is extremely simple. You can move your blob forward by tapping on the right side of the screen and backwards by tapping on the left. There is an optional tilt control that you can switch too. But I found the touch controls to be much simpler. Now to move our little blob friend all you have to do is pull back in the direction you want it to go and then release your finger. It's so easy a... dog could do it! I bet you thought I was going to say caveman... Playing the game lets you look forward to to unlocking the survival game mode, which unlocks after you've finished 75% of the arcade mode. Sadly, I have not gotten there yet. This game will have you hooked on it after the first
time you load it up. With it's superb level designs, cute little character, and it's ability to have you come back to play it over and over, there's no way you can pass this game up. My overall rating for the game is 4.5/5 stars. You can pick up the iPhone/iPod Touch version of Blobster for $0.99 here. The separate iPad version of Blobster for $1.99 can be picked up here. Blobster was developed by Divine Robot and published by Chillingo.
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