I’m realizing more and more that Real-Time Strategy is a sort of niche genre. Seems the difficulty keeps a lot of gamers from diving into it, which is a shame, because, well, for one, RTS titles are a perfect fit for the iOS, and two, there’s some extremely console quality depthy gameplay to be had. One prime example of this is Omni Systems first iOS release, Eufloria. Originally released back in February of this year, Eufloria was originally only released for the iPad, but with an update that hit Thursday, the HD version was made Universal, and alongside it, an iPhone/iPod only build was also released. Luckily, the HD build is compatible with the 3rd Generation iPod Touch and up, so gamers who already own the HD version don’t need to double dip.
Starting it off, Eufloria has 3 different gameplay modes; Story Mode, Skirmish Mode and Dark Matter Mode. Story Mode includes 25 levels, and can be played on either Relaxed or Challenging difficulties. Skirmish Mode contains 8 separate arenas, and Dark Matter Mode lets you replay Story Mode levels on a harder difficulty, providing more of a challenge.
Granted, the words difficult and challenge have already been tossed around a couple times, but Eufloria is a fantastic title for newcomers to the Real-Time Strategy genre. Actually, I’d have to say that it’s probably one of the best, if not the best title for newcomers to start out with. The UI is fantastic, as the minimal graphics carry over to the controls, making it one of the simplest to control titles within the genre.
The goal of the game is to completely wipe out the opposition in each stage by taking over each asteroid that is, or can be, controlled by the enemy. To move your creatures, you’re able to either tap on the asteroid that they’re flying around, and then drag to the asteroid you want to attack, or you can tap on an asteroid, and use the icon at the bottom of the screen to enter movement mode, which lets you choose, by tapping, which asteroid you want to move to. Once you’ve got your destination selected, you’re able to alter how many creatures you send to that asteroid by dragging, counter-clockwise, in the green circle that appears. Then just hit ‘OK’. If you’d like to scout an asteroid before sending a massive amount of your creatures to it, there’s an icon at the bottom of the screen aptly named ‘X1’. This sends just one creature to the selected asteroid.
Once you have taken over an asteroid, you’re able to build trees, which sprout more creatures, or build defensive bomb type objects, by tapping on the icons at the bottom of the screen. You can also change the type of creatures that that asteroid produces by tapping on another icon, and altering the gauges for Strength, Speed and Energy. The last icon sends a beacon to another asteroid, sending all of your produced creatures straight to it.
Graphically, Eufloria is one of the more beautiful, atmospheric titles available in the AppStore. The minimal environments, matched with the fantastic ambient soundscapes create an incredibly immersive world, one that’s very easy to fall into while playing. Zooming in on the asteroids, you can watch the trees that produce your fleet grow, as well as see the bustling creatures. Zooming out leaves you with an expanded view of the environment, and little dots for your fleet. The animations are very well done, and with the amazingly simple user interface, it all fits together perfectly, and seamlessly, to create one hell of a great game.
Now that Eufloria HD is Universal, and has an iPod/iPhone only build, it’s very easy to recommend to all gamers, especially fans of the RTS genre, but even for gamers that aren’t really into strategy games. It provides a fantastic gameplay experience, and ranges from casual to hardcore, with basically endless replay value. Being one of the best RTS titles available, on any gaming platform, $4.99 for the Universal build, and $2.99 for the iPhone version is a steal. With GameCenter integration sporting 20 achievements and iCloud support, along with more levels and a new game mode or two promised with future updates, it’s definitely a game worth picking up and supporting. Here’s hoping online skirmish battles will be part of the promised updates, because right now, that really seems to be all that Eufloria is missing.
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